Author: rohanmann
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Dev-log 4/27
Week 4 of my new dev schedule. Not enough to show for it. The day is young, so Carpe Diem.
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Dev-log 3/27
I once heard someone say, productive people have a love affair with time. I definitely think a lot about “time”. To mindlessly go through…
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Dev-log 2/27
Another week. What matters is giving my all, every minute I have to this project, because the sheer scale of it demands it. Carpe…
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Dev-log 1/27
So, the first week of my updated timeline for development and release. Today I’m developing more of the NPCs design and logic, related to…
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You will fail your way to Success! (dev-log 0/27)
I have decided to extend my development and am now aiming for the February 2026 deadline. Like I’ve written many times in many posts,…
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Dev Log Week 5/15
So. I’m massively behind in my game dev. But, I’ve recently made some life changes, and I feel this week, and the following weeks,…
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Dev Log Week 4/15
Back to the game dev grind 😄 These next few weeks are critical. The focus now is speed—momentum is everything. I’m genuinely excited to…
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Dev Log Week 3/15
You will fail your way to success. The last two weeks have been really underwhelming, I’m continually disappointing myself, but I have to remember…
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Dev Log Week 2/15
It’s a new week, Monday morning. Last week was not as productive as I’d have liked, sleep was all over the place, and I…
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Dev Log Week 1/15
It’s 05:00 AM, Monday morning. There are 15 weeks (minus 1) until the October Steam Fest, which is Oct 13th – 20th. Like I’ve…