Author: rohanmann
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Dev Log Week 3/15
You will fail your way to success. The last two weeks have been really underwhelming, I’m continually disappointing myself, but I have to remember…
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Dev Log Week 2/15
It’s a new week, Monday morning. Last week was not as productive as I’d have liked, sleep was all over the place, and I…
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Dev Log Week 1/15
It’s 05:00 AM, Monday morning. There are 15 weeks (minus 1) until the October Steam Fest, which is Oct 13th – 20th. Like I’ve…
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Time is Limited
I have somewhat of a love affair with time. I think about time, quite a lot. It just so happens I’m fast approaching my…
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Self-Doubt, Confidence and Focus
Indie Game Dev is difficult. It’s difficult because there is always someone better than you out there, more talented, more focused, more intelligent, more…
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Managing Anxiety & Minimum Viable Product
I am spreading myself a little too thin. Being a solo-dev I have decided now is a good time to implement the MOSCOW principle,…
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Focus, Sleep & a New Week of Design
The most important factor in determining how well I’m able to concentrate on my work ahead for the day is, how much sleep I…
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Quiet Diligent Work
The problem with working on a computer all day, is it’s easy to be distracted, if you’re not careful. Being somewhat of a news…
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Working on Settlements
There are different culture groups in my game. The core cultures in my game so far are : Nordvallan, Volarian, Brannoc, Umbari, Quinara, Sindar…
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Entering the Final Design Phase
Preparing for Steam Next Fest + November Launch As of today, Hávamál enters its final major design phase. Over the next few months, I’ll…